Tigrura Prime Campaign Event Practice Run Completed

It was a long day, but we were able to get 3 games in, with after action activities in less than 7 hours. That didn’t include setting up or tearing down the table. We shaved time by leaving the table terrain in tact with slight adjustments based on the deployment zone locations. There were some deficiencies that came on with some one of the old Kill Team missions that I converted that I will have to address before the event.

All in all, I think that this short Campaign will work as an event at the local game store, D6.

Tigrura Prime Campaign Event Practice Run

This week we are doing a practice run of the an event that I am planning to run this Winter or Spring (COVID depending) at D6. This will be another attempt to get the Noctilith Crusade jump started. We will be using the Campaign framework from the War Zone Octarius: Rising Tide book. Since the intent is once again to introduce folks to the Crusade framework in the 9th edition rule book, I decided to keep to the Basic Rule Book’s Crusade Mission Pack and filled in with some custom missions that I converted from Kill Team.

I think that it has a nice flow to the tree. Start with the easy Sweep and Clear mission. If the non-Imperium Attackers team wins, we move to the Supply Drop mission where the Attackers will be sitting up a home base. If the Defenders win we will do the custom mission Recover Intelligence where a Rogue Trader ship has crashed and both sides will want to recover any intelligence that may be on the ship.

The Argovon Crusade Event

I ran an unsuccessful Narrative Crusade event last weekend using the first three Combat Patrol missions. I set up narrative boards for the three missions. I put two Kill Team boards together for the Mission 1 – Sweep and Clear using the sector imperialis sides; Mission 2 – Supply Drop using the ruin sector mechanicus from the 9th edition launch and starter; and Mission 3 – Assassinate taping off a section of a large mat.

Sweep and Clear
Supply Drop
Assassinate

The Argovon System is in the Pariah Nexus so technically it is part of the Noctilith Crusade. Only Charlie and I showed up, we played Sweep and Clear. I lost 40 – 25, but managed to take out his Daemon Prince and two squads of Plague Marines, leaving him with only his Pox Walkers. We both made some mistakes early on. I only lost my Bullgryn, mostly because I got stupid and left them out to be shot and then charged the two remaining in the Plague Marines. My Taurox Prime with the missile Hot Shot Volley Cannon load out, combined with Vengeance for Cadia did some serious work.

Warhammer 40,000 – Crusade Tips

The Warhammer 40,000 – Crusade Tips article on the Warhammer Community page pointed out something very interesting about the game sizes that I guess I always new, but didn’t actually register until I read it again. It was in their discussion about using Requisition Points to Increase Supply Limit so that you could ad a variety of units so that when playing a 50 Power Level game you had more choice than to just use your entire Order of Battle.

Even if you prefer to play smaller-sized games such as Combat Patrol (maximum 25 Power Level) and Incursion (maximum 50 Power Level), having a larger pool of units available will increase the choice you have.

So, games between 25+ and 50 PL are Incursion level, meaning Incursion missions, 2 agendas, 6 CP, and not limited to a Patrol Detachment (or even 1 Detachment)! That means that week 2 of the campaign when we can play 35 PL games, we are technically playing Incursion level game. These games typically have 4 objective markers to hold, which will leave a lot of objective markers for our low unit count games.

Well Dang!

So, doing some more research into the lore and found out that I am sort of breaking my own “rule” about heroes. I am not using a named character, but it turns out that there is only one Captain per Company, so 11 in a whole Chapter counting the Chapter Master. Even though the Captain is not a named character, he does qualify as hero of the chapter.

So, I think that the easiest fix is just change Torovac’s rank. He can have all the same back story, warlord trait, and relic. Instead of reroll 1’s to hit he will have reroll 1’s to wound.

Specialist Detachment

If you are thinking of using a Specialist Detachment from one of the 8th edition campaign books like Vigilus, you can not use them for Crusade or the GT Mission Pack. It is in the Specialist Reinforcements that you cannot use Stratagems that upgrade the unit to be part of a Specialist Detachment. pg 316

Game Size

Tabletop Titans were discussing Crusade and they said that they wouldn’t run Crusade at over 1000 points. I thought that was interesting. . They did not explain why, but I suspect that managing |(scoring, XP, etc) that many units is the issue.

New Custom Missions

I converted some of the missions from Kill Team for Crusade. We did manage to test the Recover Intelligence mission and the only thing that is iffy on that mission is the deployment zones, but we will keep if for now. These missions are suitable for 25 – 50 Power Level games (maybe even anything below 100 PL). You can find these missions under the Custom Mission menu item.

Startup Meeting

The evening before the official start of the Noctilith Crusade Campaign we had a meeting to discuss some points. There were only 4 of us, but we covered a number of items. Here is a link to the startup meeting recording. Sorry, this time you can hear me, but not the other folks. <sigh>.

Highlights of the meeting.

  • Schedule your own games, with the different level of COVID precautions each person is responsible for setting up their own games with folks that they feel comfortable with.
  • When you set up your game, select your mission before arriving at the table.
  • Order of Battle Google sheet template that you can make a copy of, in a common shared folder, then edit to track your army.
  • Post a pic of your army on The Noctilith Crusade Facebook Group.
  • Do at least a once a month Hangout to discuss things that worked and things that didn’t, epic deeds done by your army, things like that – generally hangout and visit virtually. We would have these rotate to catch the night shift workers as well.
  • We are limiting games that count (actually used to upgrade your army) to just ONE (1) game per week.
  • Do your After Action rolls and upgrades with your opponent after the game. That is sometimes more fun than the game itself. Gives a witness in case someone doesn’t believe that you rolled that Battle Honor or Weapon Upgrade. Also, if a unit in your army earns a Battle Honor or Weapon Upgrade, AND that unit did something utterly amazing in the game you, AND your opponent can agree that narratively it makes sense, you can pick rather than roll.
  • Starting maximum Power Level will be 25 PL and increase by 10 PL each week (so plan requisition points accordingly.
  • There is a spot on the sheet to keep track of your total Intelligence Points.
  • Tracking and spending your Intelligence Points from the Gather Intelligence Action. If you want to roll on the Chance to Learn Intelligence table; spend your points and make your roll with your opponent.