Quaddus Campaign – Status Phase 3

With the evacuation of the Quaddus System well in hand all the action has consolidate on Quaddus Prime. The Imperial Navy, what’s left of it, teaming up with T’au and Ulthwe ships have been shuttling the human survivors to Quaddus Prime where the Ulthwe have managed to get a webway portal operational and will begin to lead the human survivors to a suitable planet out of this doomed system. The Gene Stealer Cult have secured the mining planet of Quaddus Tertius and are awaiting their ascension. The Tyranid hive has also consolidated to Quaddus Tertius awaiting the rest of their hive to arrive. The Imperial Guard have assumed the logistics for the evacuation of Quaddus Prime. The T’au have been keeping the hoard of Orks from over running the refugee camps while they are also searching for valuable artifacts on Quaddus Quartus. With most of the planets evacuated or abandoned, the T’au are throwing stronger and stronger detachments at the Orks in an effort to buy more time for the Ulthwe and Imperial Guard to get civilians out of the system before the “stilling” or the Tyranids take over the whole Quaddus system.

Quaddus Campaign: Status Report

As Phase 1 of the Quaddus Campaign is coming to an end I thought that I would give a brief status report on the fighting in the system.

The fighting on Quaddus Tertius, the system’s mining world, has been picking up. Reports have come in from Imperial Allies, the T’au Empire and Ulthwe Aeldari, of roaming bands of at least two different Klans of Orks and some Tyranids, not to mention a group of roaming, angry miners. So far, the other planets haven’t reached the level of unrest as Tertius is experiencing.

After weeks of patrols, Quaddus Terrius still remains, for the most part, in the control of the Imperial Governor. With this uneasy stalemate the Planetary Governor, Stavros van der Wyld, is discussing options with his staunchest ally, the T’au. The main discussion item is the impending malaise and how to evacuate the peoples of the Quaddus System, well at least the ruling elite.

There has been no communication from Quaddus Quartus where there has been a strong presence of Adeptus Mechanicus researching ancient alien artifacts. Not even the battalion of Imperial Guard stationed there have reported in days.

Quaddus Secundus is still producing its tithe of food stuff, van der Wyld has decided to pull the troops from the Quartus (assuming that they are still battle ready) to reinforce Secundus.

Quaddus Campaign: Tainted Gue’fio’shas

While out on routine patrol Aun’mo and his patrol were ambushed by a fast patrol of what appeared to be gue miners. They turned out to be more like the Fio’shas1. They traveled in a large pack with a unit of fast bikes as their shock troops. The battle was tenatious and brutal; their flamer weapons turned out to be too much for the Aun’mo’s patrol to handle. These Gue’fio’sha. These gue’fio’sha fought with a tenacity that was more than that the gue’la, known as Astra Militarum by the Gue, so Aun’mo ordered tests done on one of the remains left behind.

When the tests came back it was discovered that these human worker warriors were tainted. They were not tainted by what the humans call chaos, but something even more insidious – they were tainted by Y’he DNA. These humans were classified as Gue’fio’shas’y’he. Soon, a patrol would be tasked to capture a live specimen for testing.

  1. Fio’shas – Worker warriors
  2. Gue’fio’shas – Human worker warriors
  3. Gue’fio’shas’y’he – Human-Tyranid worker warriors.

from or based on T’au Lexicon on Lexicanum website.

Quaddus Campaign: First Contact

Aun’mo landed planet side in the designated meeting place, a remote ruins at the mouth of a valley. The place was eerily quiet, devoid of any life, not even what the Gue’la call “rats”. Scans showed no signs of life. He tasked the Mal’kor1 team under the command of Mal’kor’ui Ya’va’eldi2 with overwatch of the ruined town. Aun’mo sent Shas’vre Ju’s XV25 Stealth Suits on recon.

Several decs3 later, still no sign of the gue contact, or any life for that matter. If it wasn’t for Aun’mo’s presence the Shas’la would have been very uneasy. The Pech’la4 and their unruly hounds were clucking uneasily in their native language, Aun’mo could tell that they were on the verge of breaking. “Patience isn’t one of their strongest attributes.”, Aun’mo thought to himself.

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Quaddus Campaign: Help Arrives

The shipment of Gue’la1 minerals was late. Very late. The Gue’la should have been at the drop site 4 rotaa2 ago. Tension was high in the convoy, trying to hide this long in the Gue’la system was dangerous. There were not enough military ships in this convey to put up a fight if the Gue’ron’sha3 were to find the convoy lurking this close to an Imperial world. That is when the Kor’la on comms rose from her station and walked over to the Kor’o Au’lys.

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Quaddus Campain: Mayday-Mayday?

On the largest, most prosperous planet in the Quaddus system, a small backwater solar system in the Nephilim Sector, Ultima Segmentum, just North of the Pariah Nexus, things were not right. It was hard to put a finger on it, but there had been no interstellar traffic for weeks now. No official response from outside the system. With no official word, no outside the system traffic, and a strange malaise beginning to affect the outer planets the System, the Planetary Governor on Quaddus Primus was starting to get extremely nervous and befuddled by the situation. The situation was growing steadily worse this month. The disappearances of key nobles and military personnel, coupled with no contact with the Imperium was rapidly approaching a breaking point. The time had come, fearing that his system had been abandoned by the Imperium to suffer whatever fate awaited them. The Planetary Governor, Stavros van der Wyld, decided to break with protocol and put out a distress call in all directions on an open channel; right now, he couldn’t be picky on who his potential saviors would be. The Governor recorded all of the details of their plight and had the message broadcast on a loop.

The only planet other than Quaddus Primus that is of interest is Quaddus Quartus, the farthest from the sun, is nothing more than a frozen tundra. A quarantined frozen tundra. Half a millennia ago the planet was first quarantined by the Adeptus Mechanicus, rumor had it that the were there on The Quest for Knowledge when hydro miners uncovered ancient Xenos ruins under the ice. For a hundred years the ruins were kept secret from the  Ordo Xenos, but once they found out the Adeptus Mechanicus personnel were cleansed and a more stringent defense satellite ring was put in orbit.